how to draw a 3d triangle in opengl
OpenGL Examples
Here are some OpenGL case programs, presented in an social club in which new topics are added in each successive instance. Many of these are modifications of programs in the OpenGL Ruddy Volume.
Triangle
- Introductory program; just a static motion-picture show of a colored triangle.
- Shows how to use GLUT.
- Has minimal structure: simply
main()
and a brandish callback. - Uses only the default viewing parameters (in fact, it never mentions viewing at all). This is an orthographic view volume with premises of -i..1 in all three dimensions.
- Draws only using
glColor
andglVertex
insideglBegin
andglEnd
in the brandish callback. - Uses only the
GL_POLYGON
cartoon mode. - Illustrates
glClear
andglFlush
.
triangle.cpp
// A simple introductory program; its principal window contains a static motion-picture show // of a triangle, whose iii vertices are reddish, light-green and blue. The program // illustrates viewing with default viewing parameters only. #ifdef __APPLE_CC__ #include <GLUT/glut.h> #else #include <GL/glut.h>
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